프로그래밍 언어/Assembly
어셈블리 - 루프사용하기2
리그캣
2018. 1. 22. 15:44
루프사용하기2
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 | TITLE Loopin Include Irvine32.inc .data count DWORD ? outer BYTE "Outer Loop: ",0 inner BYTE "Inner Loop: ",0 ocnt DWORD ? .code main PROC mov eax,0 mov ecx,100 L1: mov edx,OFFSET outer call WriteString inc eax call WriteInt call Crlf mov ocnt,eax mov eax,0 mov count,ecx mov ecx,20 L2: mov edx,OFFSET inner call WriteString inc eax call WriteInt call Crlf loop L2 mov ecx,count mov eax,ocnt loop L1 exit main ENDP END main | cs |