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목록2018/01/22 (24)
리그캣의 개발놀이터
가장 큰 값 찾기 12345678910111213141516171819202122232425262728293031INCLUDE Irvine32.inc .datastr1 BYTE "Input Number1: ",0str2 BYTE "Input Number2: ",0str3 BYTE "Large Number: ",0Num1 DWORD ? ,0Num2 DWORD ?,0.codemain PROCmov edx,OFFSET str1call WriteStringcall ReadIntmov Num1, eax mov edx,OFFSET str2call WriteStringcall ReadIntmov Num2,eax .if eax
string 값 입력 받기 1234567891011121314151617181920212223242526272829303132333435TITLE InputString INCLUDE Irvine32.inc .data Ask BYTE "Put in your answer:",0 Answer BYTE 8 DUP(?) Count DWORD ? .codemain PROC mov edx, OFFSET Ask call WriteString mov edx, OFFSET Answer mov ecx, SIZEOF Answer-1 call ReadString mov Count, eax mov ecx, Count mov esi, 0 L1: mov al, Answer[esi] push eax inc esi call WriteC..
1234567891011121314151617181920212223242526272829TITLE IndirectLoop (IndirectLoop.asm) INCLUDE Irvine32.inc .data Xbyte BYTE 1,2,3,4,5,6,7,8,9 ;Xbyte에 값저장 Ybyte BYTE 1,2,3,4,5,6,7,8,9 ;Ybyte에 값저장 Zbyte BYTE 9 DUP(0) ;Zbyte 크기[9]배열을 0으로 초기값지정. Countz BYTE 0 ;배열이동위한 COUNT.codemain PROC mov ecx,9 ;9번반복 mov eax, 00000000h ;eax초기화 mov esi,OFFSET Xbyte ;esi에 Xbyte시작주소 저장 mov edi,OFFSET Ybyte ;edi에 Yby..
16진수를 10진수로 변환하기 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657TITLE HexTODecINCLUDE Irvine32.inc.DATA str1 BYTE "Input Hex:",0 str2 BYTE "output Dec:",0 str3 BYTE "Continue?(y/n):",0 str4 BYTE "Error",0 key DWORD ?,0 .CODE main PROC op: mov edx,OFFSET str1 call writestring mov eax,0 call readhex push eax call crlf mov edx,OFFSET str2 ca..
과일게임 소스 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166..
edx, eax 사용 2 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051TITLE Edxeax2INCLUDE Irvine32.inc .datastr1 BYTE "Input Int1:",0str2 BYTE "Input Int2:",0str3 BYTE "Output hex:",0str4 BYTE "Output Int:",0Int1 DWORD 1 DUP(?),0Int2 DWORD 1 DUP(?),0hexeax DWORD 1 DUP(?),0hexedx DWORD 1 DUP(?),0result1 DWORD 8 DUP(0),0result2 DWORD 8 DUP(0),0 .codemain PROC ..
edx, eax 사용 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586TITLE EdxeaxINCLUDE Irvine32.inc .data str1 BYTE "Input Edx 8byte:",0str2 BYTE "Input Eax 8byte:",0str3 BYTE "Ouput Edx+Eax to Int:",0div1 QDWORD 10h,100h,1000h,10000h,100000h,1000000h,10000000h,100000000h,0div2 DWORD 1h,10..
문자열 복사 123456789101112131415161718192021222324252627282930313233343536373839INCLUDE Irvine32.inc.data str1 BYTE 100 DUP(?),0.codemain PROC mov ecx, LENGTHOF str1-1 mov edx, OFFSET str1 call ReadString mov esi,0 mov ecx, LENGTHOF str1-1 L1: .if str1[esi]>=97 && str1[esi]=65 && str1[esi]